Did BioWare Build "A Better RPG?" with Dragon Age II?

Destructoid is one of many gaming journalism organizations to get its hands on the newly-released Dragon Age II demo, and offers up a response centered around BioWare’s intentions with the much-anticipated sequel. BioWare is well-known for keeping player metrics submitted by their games during play, metrics that track what sort of play actions players take and how they respond to the game. Things like how many more players create warriors than mages, for example. And in these metrics the developer has a gold mine of information to put into how to successfully improve on further titles. One of the key issues BioWare took to addressing in creating Dragon Age II was that players were dropping out of Dragon Age Origins and disengaging after the first hour.
Destructoid goes on to briefly detail the narrative of the demo, focusing on its beginning: players get to jump headfirst into the gameplay with a character as powerful as he or she can possibly be and “go nuts,” the developer explains. No character customization to worry about, no stats to manage. The game will begin with action at the expense of all else.
Later as the narrative begins (a re-telling of the protagonist’s tale) the narrator is tasked with providing facts, such as what the character actually looked like. Here the player encounters the character customization screen for the first time. The interface in the demo is, for lack of a better description, nonexistent. In BioWare’s efforts to simplify the game they have drastically oversimplified it; the player’s interaction with stats and tactics is now minimal at best.
Has BioWare built a better RPG? No. They’ve built an RPG more easily accessible by everyone in an attempt to dissuade a fraction of players from disengaging early in the game. But at what cost? Will hardcore fans that crave the logistics and stats be pushed away by this simple, watered-down offering? Time and critical response will tell; Facebook and Twitter have been inundated since the demo’s release with praise and ire alike.
Dragon Age II releases March 2011.
Building a Better RPG: Hands-On Dragon Age II Intro